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Весь мир жанра Horror - видеоигры, кино, литература
Survival Horror, Action Horror, Horror Adventure, Visual Novel, Thriller
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Скриншоты и пресс-релиз Alan Wake

15.09.2019

После своей конференции Microsoft опубликовали несколько скриншотов из Alan Wake, на которых запечатлен в том числе и геймплей. На конференции продюсер игры показал короткий эпизод из приключений Алана Вейка, именно оттуда и были взяты скриншоты. Оттуда и из официального трейлера, который также залит на наш видеоканал и дожидается вас здесь. Стильный трейлер в стиле фильмов по книгам Стивена Кинга наряду с демонстрацией красивой графики и игромных просторов, содержит немного геймплейных сцен.

Также Microsoft опубликовали новый пресс-релиз, в котором вновь говориться об эсклюзивности Alan Wake для Xbox 360 (никакого PC релиза, товарищи), а также называется цена, по которой будет продаваться игра — классические $59,99.

June 2009

Title: «Alan Wake»
Publisher: Microsoft Game Studios
Developer: Remedy Entertainment Ltd.
Format: DVD for the Xbox 360TM video game and entertainment system
ESRB Rating: RP for Rating Pending
Pricing: $59.99
Availability: Spring 2010

Product Overview:

Bringing a new style of storytelling to Xbox 360, «Alan Wake» is a psychological action thriller from Remedy, the renowned developers of the successful «Max Payne» series. In this dynamic new title exclusively for Xbox 360, players assume the role of Alan Wake, a best-selling suspense author suffering from writer’s block, who escapes to a small town only to experience the mysterious disappearance of his fiancйe.

Set in the deceptively idyllic town of Bright Falls, Wash., «Alan Wake» immerses players in an intense and expansive cinematic world that enables players to explore the hyper-realistic and interactive environments. «Alan Wake» is mission-based with a deeply engaging and suspenseful storyline unveiling new twists and profound character revelations at every turn.

Players will unravel the riveting plot through multilayered character interactions, unique problem-solving and intense combat against terrifying enemies. In this nightmarish world, where fantasy and reality collide, Alan Wake must use a variety of weapons to survive, including his most powerful ally against the darkness — light itself.

Features:

  • Intense psychological thriller. «Alan Wake» delivers a deeply psychological and finely crafted plot that raises the bar for storytelling in video games. The riveting story of «Alan Wake» is propelled by a movie-like atmosphere, compelling situations, memorable characters and real-time pacing. Remedy has a record of creating and developing games with unique cinematic presentation and exceptionally high production values.
  • Light as a combat element. As Wake journeys deeper into the mystery of Bright Falls, the shadows close in around him. When darkness descends, light becomes his only ally as he fights his way to daybreak. . This poses a severe problem for Alan Wake since his enemies seemingly gain strength from the shadows, and before long, light itself becomes his greatest ally. Players must skillfully combine their use of light with more conventional weapons to stand a chance.
  • Realistic, interactive environment. Set in the town of Bright Falls, the hyper-detailed environments of the Pacific Northwest play an important role; even the change in daylight and weather will profoundly affect the characters and enemies in «Alan Wake.» The game’s advanced rendering engine provides amazingly realistic environments that bring this world to detailed life — from the lush forest of evergreen trees to the quaint small-town buildings and streets. The world of «Alan Wake» is alive and real.
  • Episodic narrative. The mission-based structure of «Alan Wake» creates an episodic narrative similar to a deeply structured dramatic television series, such as Twin Peak and X-Files. As the episodes progress, gameplay will evolve to introduce new elements and characters, escalating the level of threat and action in the game.
Источник
Картинка профиля Автор материала: Максим Барбаков a.k.a. sabi-kun

Фрилансер, зарабатывающий на жизнь разработкой веб-сайтов. Уже несколько лет с переменным успехом пытаюсь воплотить в жизнь идею создания "теплого лампого" ресурса, посвященного хоррор играм. Испытываю нежные чувства по отношению к консольным хоррорам конца 90-х - начала 2000-х.

Обсуждение
gm

· 15.08.2009

02:07

Неправда AW на PC БЫТЬ

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